On the thumbnails of the assets you can see differents icons : The material requires UV unwrap The material or the layer use bump only The material or the layer use bump and displacement The material or layer has been thought to work on a surface (walls, ground,...
Layerd materials is based on the asset library of Blender. You can simply drag and drop layers into the shader editor and place it just before the material output. You can place several layers on the same material from left to right. The layer just before the material...
Surface Object Displacement This layer works both on surfaces and objects. It’s not compatible with the normal mask and the AO mask. You can use it as follow for exemple...
Surface Object Displacement This layer works both on surfaces and objects. It’s not compatible with the normal mask and the AO mask. You can use it as follow for exemple...
Surface Bump only This layer will add puddles on any materials like...
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