Puddles | Displacement
  • Surface
  • Displacement

This layer is a little bit special, it use the height map of a material, so it will work with a material with displacement only.

It will use the height maps instead of the displacement outputs like in the exemple below with the paved floor material and the alien parasite layer.

You can use up to 2 layer in addition of the material.

The rain splashes can be animated with shape keys with the W value.